

Eureka
2006–2012 · Syfy · 60 min · 5 seasons
S05E13 · Just Another Day
Tue, 17 July, 11:00 am
In the series finale, the Department of Defense's closure of Eureka is delayed by random wormhole materializations.
About
With the help of Albert Einstein and other trusted advisors, President Harry S. Truman commissioned a top-secret residential development in a remote area of the Pacific Northwest, one that would serve to protect and nurture America's most valuable intellectual resources. There our nation's greatest thinkers, the über-geniuses working on the next era of scientific achievement, would be able to live and work in a supportive environment.
The best architects and planners were commissioned to design a welcoming place for these superlative geniuses to reside, an area that would offer the best education for their children, the best healthcare, the best amenities and quality of life. A community was created to rival the most idyllic of America's small towns— with one major difference: this town would never appear on any maps. At least, none that haven't been classified "eyes only" by the Pentagon.
Thus, the town of Eureka was born. But for all its familiar, small-town trappings, things in this secret hamlet are anything but ordinary. The stereotype of the absent-minded professor exists for a reason, and most of the quantum leaps in science and technology during the past 50 years were produced by Eureka's elite researchers. Unfortunately, scientific exploration is rarely what one expects, and years of experiments gone awry have yielded some peculiar by-products.
With the population's unique talents, troubled psyches and limitless resources, these small-town concerns have a way of becoming big-time problems. It is at that intersection, where human frailty and super-science collide, that Eureka began…
Episodes
- E01
Lost
Tue, 17 Apr· 60 minWhen the ship with the Astraeus crew returns to earth, its occupants discover that four years have elapsed and time isn't the only thing that has changed.
- E02
The Real Thing
Tue, 24 Apr· 60 minAfter Senator Wen calls off the search, Kevin designs a tool to find the Astraeus ship, which is still missing after four months. Unfortunately, the device's assembly stops after Andy and Carter are arrested while stealing a component for it. Elsewhere, Jo's walkabout is rocky, and at the Astraeus crew's location Dr. Marten posits a dangerous theory about their situation.
- E03
Force Quit
Tue, 1 May· 60 minCarter and Jo continue their search for the missing Astraeus crew. A surprising source confirms the new theory of the disaster, and offers to help them rescue the crew. Meanwhile, back at the lab, lives are at risk as more of the crew comes closer to the truth of their situation, and Carter is sent in on what may be a one way virtual rescue mission.
- E04
Friendly Fire
Tue, 8 May· 60 minThe Astraeus crew members attempt to overcome their experiences in the matrix; Fargo deals with Holly's death, Grace struggles to maintain her relationship with Henry, and Allison fights her feelings about Jo as they share Carter's house. This all fades to background noise, however, when Dr. Parrish's latest project is accidentally released and threatens to ignite the whole town.
- E05
Jack of All Trades
Tue, 15 May· 60 minCarter starts to swap bodies uncontrollably, which puts both his body and his consciousness in awkward situations. Meanwhile, Warren Hughes returns to GD. This time to evaluate Astraeus crew members' reactions to their abductions and any effect to their job performances. But Carter's body swapping jeopardizes jobs, relationships and, ultimately, his own life. Elsewhere, Zane's quest for answers from the matrix reveals disturbing results for both him and Fargo.
- E06
Worst Case Scenario
Tue, 22 May· 60 minIt's disaster drill day at GD and everyone must participate in order to see how well they would do in a disaster. Unfortunately the computer conducting the drill makes the simulation a reality. Elsewhere, Fargo undergoes risky interfaces with the matrix to confirm Zane's findings.
- E07
Ex-Machina
Tue, 5 June· 60 minThe Department of Defense insists on installing new security and removing all Astraeus artifacts, but Fargo resists because he believes Holly is alive in the matrix. Elsewhere, Henry recruits Carter for a brain experiment.
- E08
In Too Deep
Tue, 12 June· 60 minCarter and Allison's romantic plans run afoul of a rogue submarine, and it's up to Jo to save their lives … if she can fix the mess at Global Dynamics caused by an out-of-control prankster in time.
- E09
Smarter Carter
Tue, 19 June· 60 minWhile under the influence of a smart drug, Carter becomes a genius like everyone else in town and starts to change the laws of physics. Unfortunately, his condition soon endangers all of Eureka, including Allison's brother who is in town just to meet his new brother-in-law.
- E10
The Honeymooners
Tue, 26 June· 60 minCarter and Allison's perfect honeymoon is interrupted when sabotage is discovered in Eureka. Elsewhere, Holly faces another hurdle to remain intact.
- E11
Mirror, Mirror
Tue, 3 July· 60 minThe Department of Justice arrives to investigate Grace, and Henry struggles with his conscience. Holly receives a message that triggers a chain of events. The question is whether it's her actions or Fargo's malfunctioning signature achievement that are causing the scary incidents all over GD and the town.
- E12
Double Take
Tue, 10 July· 60 minThe doubles steadily take over GD, which means Fargo, Allison and Zane are in a fight for their lives and everyone else's as they try to avoid capture and fix the problem.
- E13
Just Another Day
Tue, 17 July· 60 minIn the series finale, the Department of Defense's closure of Eureka is delayed by random wormhole materializations.
Cast

Colin Ferguson
Jack Carter

Erica Cerra
Josefina "Jo" Lupo

Salli Richardson-Whitfield
Allison Blake

Joe Morton
Henry Deacon

Neil Grayston
Douglas Fargo

Niall Matter
Zane Donovan

Jordan Hinson
Zoe Carter
















